﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;

namespace Brain
{
    public class LoadPlugin
    {
        public Assembly Father;

        public object Instance;

        public string PluginAssemblyPath;

        /// <summary>
        /// The Type of the Plugin. Must be an IEditorPlugin
        /// </summary>
        public Type PluginType;
    }
}
